Analyzing the Market and Competitors
Competitors like Twitch and Kick emphasized community building tools and features during a livestream.
Twitch and Kick were built around long, recurring livestreams which averaged 3-6 hours per session, on dedicated schedules and typically 2-3 hrs per session multiple times a week. They relied heavily on continous live engagement, as this directly translated to growing new viewerships.
In contrast, Volume musicians had thriving and dedicated fanbases and were usually using the platform for short performance sessions, typically a few hours long and standalone events rather than broadcasting, and spent a lot more time catering to their fans on other platforms such as Discord and Facebook groups to keep their fans engaged.